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![]() Those of you that know me, you know I don’t do wipes, I don’t do resetting data, we have another issue with moving stats/autoranking data, those stats. Our biggest issue was waiting for a version of the ships plugin to be ready for 1.13+ this was a massive feat accomplished by Eirikh1996 (thank you so much big man!)ġ.15 is suppose to fix server performance, if this is true we will try and go through the 1.13->1.15 progress as soon as we have a solution for auto ranking (the last hurdle!) ![]() #Minecraft pirata for mac updateThe other major issue with 1.13 and 1.14 was the massive negative impact to server performance to running a server, back on our old host the server just wouldn’t have been able to handle 1.13+, I have since moved the entire server to a new dedicated machine (No small feat) so we have more power now to be ready to move.ġ.14 still have absolutely terrible performance, Mojang rushed this update and broke Rendering chunks, AI and Pillaging, there are plugins to solve these but the performance is still about 75% more than 1.12.2. Mojang drops 1.15 today, stay tuned for news from the server side! What happened to 1.13-1.14?ġ.13 and 1.14 forced every singe plugin to need to update, we have some legacy plugins that will require completely replacing (Still).īelieve it or not we have 83 plugins, and its down to the last thing to move to 1.13+ Autoranking, which is actually 4 plugins to make this work, I have found a solution but that solution comes with bugs & an issue with migrating, i’m still waiting for the developer to recognise a very basic bug he hasn’t recognised yet. #Minecraft pirata for mac trialIf Mojangs next update does not fix performance issues, I will have to bodge it and trial it to see how we go. I just want 20tps at all times with people online for a smooth experience playing, and so far everything 1.13 -> 1.16.3 has degraded performance, hitting low TPS with as little as 30-40 people online. I have found ways around this by nuking mob AI so they don’t wander around etc, but this may be too big of a change for everyday playing. The TLDR, we got busy most weekends are 50+ online, and 1.16.3 performance just isn’t good enough, especially with 80+ plugins like we have. I have had everything prepared and ready for over a year or so now, its entirely on performance from Mojang, Every release I’m praying for better server performance from all the mob’s they keep adding in with each update, which means more AI. We would have to writ a custom script to take the current Statistics from the MySQL database and update/convert their flatfile statistics files in the world folder. We have the issue where Mojang forgot to convert this data from 1.7 to 1.8, so anyone that joined before 1.7 will have their Statistics greatly reduced due to mojangs mistake.
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